2020-21 Programs

 

Bootstrap: Data Science

(Grades 8 - 12)

Integrates math and computer science through asking questions of data. Students develop questions that interest them and learn how to analyze data critically to make meaning from the data. The curriculum is flexibly designed for inclusion within courses such as math, computer science, business, and social studies.

 

Contact:
Jennifer Poole

PDF | Video | Website

Computer Science Discoveries

(Grades 6 - 10)

 

Inspire students as they build their own websites, apps, games and physical computing devices. This course takes a wide lens on computer science by covering topics such as programming, physical computing, HTML/CSS and data​.

 

Contact: Samantha Dahlby
NewBoCo

PDF | Video | Website

 

 

 

Computer Science Fundamentals

(Grades K - 5)

 
Code.org's six Computer Science Fundamentals courses are designed to be flexible for your K-5 classroom. How you implement is up to you - teach CS Fundamentals for your next science unit, use it to support math concepts, add technology time to your schedule once a week, or go deeper with extension activities and projects! 
 
 
 

Contact: Samantha Dahlby
NewBoCo

PDF | Video | Website

 


 


 


 

 

Computer Science Principles

(Grades 9 - 12)

 

Computer Science Principles introduces students to the foundational concepts of computer science and challenges them to explore how computing and technology can impact the world. More than a traditional introduction to programming, it is a rigorous, engaging and approachable course that explores many of the foundational ideas of computing so all students understand how these concepts are transforming the world we live in. 
 
 

Contact: Samantha Dahlby
NewBoC0

PDF | Video | Website

 

CASE - Agricultural Power and Technology

(Grades 9 - 12)

 

Agricultural Power and Technology course is a foundation course within the CASE™ sequence of courses. The course provides students a variety of experiences that are in the fields of agricultural engineering.Students are immersed in inquiry-based exercises that tie in the math and science of agricultural mechanics and engineering. Throughout the course, students apply technical skill while becoming competent in the process used to operate, repair, engineer, and design agricultural tools and equipment.
 

Contact: Joshua Remington
Iowa FFA Foundation

PDF | Video | Website

 

Desmos Middle School Math

(Grade 8)

 

A digital upgrade of the widely-adopted and highly-rated middle school math curriculum authored by Illustrative Mathematics. Desmos has added to IM's curriculum a) engaging game-like feedback, b) a powerful activity dashboard that helps teachers respond to student learning, c) and a continuous professional development model supporting teachers throughout the year.

 
 

Contact:
Dan Meyer
Desmos

PDF | Video | Website

 


 


 


 

 

Differentiated Math Centers

(Grades K - 5)

 

Support differentiated instruction in your classroom. Three levels of content enable teachers to address a wide range of student needs. These standards-based centers include activities and manipulatives that help students deepen their understanding of key math concepts.

 

Contact:
Julie Law

PDF | Video | Website

 

Pint Size Science

(Grades PreK - 2)

 
 
 
Engage and inspire young minds to explore scientific phenomena. This course is designed to build science understanding and respond to the ever changing interests and abilities of children.

 
 
 

Contact: Jolie Pelds
Science Center of Iowa

PDF | Video | Website


 

 

Project Lead The Way (PLTW) Cybersecurity

(Grades 9-12)

 
 

Introduce the tools and concepts of cybersecurity and encourage students to create solutions that allow people to share computing resources while protecting privacy. Students solve problems by understanding the vulnerability of computational resources and closing these vulnerabilities.

 

Contact:
Vic Dreier

PDF | Video | Website


 


 


 

 

STEM in Action

(Grades PreK - 5)

Modules follow the Engineering Design Process of defining the problem, planning solutions, making a prototype, testing the prototype, reflecting, communicating results and redesigning. These modules Integrate NGSS PRACTICES and Iowa Core MATH ; ELA Curriculum while incorporating three-dimensional learning with an emphasis on engineering as well as AUTHENTIC hands-on, problem-based learning. Available in English and Spanish. 

 

Contact: Julie Law
hand2mind, Inc.

PDF | Video | Website

 


 

 

STEM Innovator

(Grades 6 - 12)

Educators transform classrooms into incubator spaces where student teams solve real world problems alongside industry mentors. Students demonstrate future-ready competencies through prototype development while employing the practices of science, engineering, innovation and entrepreneurship. Educators design an in- school or out of school model to meet their district's STEM education needs. The process prepares students with the skills and mindset to persist in STEM education, pursue STEM careers, and become innovators of the future.

 

Contact: Leslie Flynn 
University of Iowa 

 

PDF | Video | Website

 

 
 

VEX IQ Challenge

(Grades 4 - 8)

Provide the opportunity to learn introductory programming and engineering skills with a snap-together robotics system designed from the ground up. 

 

Contact: Mike Martus
REC Foundation

PDF | Video | Website


 

   

 

VEX V5

(Grades 9 - 12)

Provide the opportunity to learn introductory and advanced programming and engineering skills with a snap-together robotics system designed from the ground up.

 

Contact: Mike Martus
REC Foundation

PDF | Video | Website